Controls:

Pressing Enter key or (Pause button in browser) will bring up additional options:

  • Easy Difficulty: 30 mines
  • Normal Difficulty: 60 mines
  • Hard Difficulty: 90 mines
  • Allow flagging cells as ? by right-clicking on them
  • Toggle between mouse and keyboard controls (Z/X keys)

Rules:

In Not Not Minesweeper, "mines" are scattered throughout a 14 x 14 board, which is divided into cells. Cells have three states: covered, uncovered and flagged. A covered cell is blank and clickable, while an uncovered cell is exposed. Flagged cells are those marked by the player to indicate a potential mine location.

A player left-clicks a cell to uncover it. If a player uncovers a mined cell, the game ends, as there is only 1 life per game. Otherwise, the uncovered cells displays either a number, indicating the number of mines diagonally and/or adjacent to it, or a blank tile (or "0"), and all adjacent non-mined cells will automatically be uncovered. 

Right-clicking on a cell will flag it, causing a flag to appear on it. Flagged cells are still considered covered, and a player can click on them to uncover them, although typically they must first be unflagged with an additional right-click.

The first click in any game will never be a mine.

To win the game, you must uncover all cells that do not contain a mine. Flagging all mined cells is not required to win.

Download

Download
not-not-minesweeper-v1-3_windows.zip 1 MB
Download
not-not-minesweeper-v1-3_linux.zip 690 kB
Download
not-not-minesweeper-v1-3_osx.zip 3.2 MB
Download
not-not-minesweeper-v1-3_raspi.zip 1.4 MB

Comments

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Implementation of an algorithm that prevents 50/50s would be nice, if you haven't already.

Hey! Thanks for the feedback. By preventing 50/50s do you mean preventing needing to guess?

(1 edit)

yeah. I don't normally use flagging, however, so I didn't notice the joke >.<;; A friend recommended this to me and I was confused and thought it was just a port.  Knowing that it's a joke my suggestion probably isn't worthwhile/a good idea

Ha, gotcha. Yeah the project is pretty old, and would need to do some research to see how I could prevent having to guess. Happy to add it in though if I can figure it out.

Thanks for playing btw! Hope you had fun :)