Space Ranger v1.35 - New enemies, boss enhancements, and more!
Space Ranger » Devlog
![](https://img.itch.zone/aW1hZ2UvMjUzODI1NS8xNjQ0NDEyMS5naWY=/x200/QnBsi%2F.gif)
![](https://img.itch.zone/aW1hZ2UvMjUzODI1NS8xNjQ0NDI3OC5naWY=/x200/q0feri.gif)
![](https://img.itch.zone/aW1hZ2UvMjUzODI1NS8xNjQ0NDEyOS5naWY=/x200/VY0%2FpQ.gif)
![](https://img.itch.zone/aW1hZ2UvMjUzODI1NS8xNjQ0NDI5OS5naWY=/x200/p8tRzE.gif)
Enemy Improvements
- New enemy "Freighter": A slow moving gunship that soaks up damage and fires 3 projectiles at once. Don't leave too many of them onscreen or you will quickly be overwhelmed
- New enemy "Miner": Moves in a zig zag pattern, bouncing off edges of the playfield. Doesn't attack but explodes when destroyed, shooting projectiles and leaves a stationary projectile which must be avoided
- Existing enemies have had some of their shot patterns tweaked to make them more unique from each other
Boss Improvements
- Boss health increased (and now has a health bar)
- Boss now moves all over the screen so you can't camp at the bottom
- Boss has several more shot patterns of varying complexity
- Boss earned its own theme music
Powerup Improvements
- Collecting 100 doubloons now grants you a temporary shield which will absorb one hit without resetting your combo and help you survive longer, as well as making the "Magnet" powerup more useful -- UI has been updated to show current doubloon count (replaces "PILOT" text in top-right corner)
- "Power" fire rate and potential damage increased for your ship/options
- "Option" fire rate reduced to prevent player from becoming too easy
- More powerup opportunities for the player (or bombs to be collected
Bomb Improvements
- In addition to enemies, all projectiles cleared by bombs will spawn doubloons
- When pressing the bomb button, a sound will play instead if there are no bombs remaining
Visual Improvements
- Several new color palettes added (these may come unlockables later)
- Tweaked some existing color palettes for improved clarity
- Options now use sprites
- Several other sprites adjusted to be more thematic with space-pirates
- Added more juice when hitting enemies as well as impact particles
Scoring Improvements:
- Scoring system simplified: Score is primarily calculated by enemy score value multiplied by combo
- Enemies now have different score values
- Bombs award bonus points based on the number of projectiles that were cleared at once
- Bonus points awarded for lives remaining at the end of a run
Misc. Improvements:
- Auto-fire mode is now available in options for better accessibility (and since there's no benefit to not firing)
- Levels now progress more evenly
- Adjusted stars generation in the background for better readability
Files
Space Ranger v1.35 - PNG 48 kB
19 days ago
Space Ranger v1.35 - Linux 754 kB
19 days ago
Space Ranger v1.35 - OSX 3.2 MB
19 days ago
Space Ranger v1.35 - Raspbi 2.1 MB
19 days ago
Space Ranger v1.35 - Windows 994 kB
19 days ago
Space Ranger v1.35 - HTML Play in browser
19 days ago
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Space Ranger
A short coffee-break top-down shmup in space!
Status | Released |
Author | Dumenglume |
Genre | Shooter |
Tags | 2D, Arcade, Bullet Hell, Minimalist, PICO-8, Retro, Shoot 'Em Up, Space, Top-Down, Top down shooter |
Languages | English |
Accessibility | Color-blind friendly, High-contrast |
More posts
- Space Ranger v1.2 - QoL Update39 days ago
- Added Space Ranger OST43 days ago
- Space Ranger v1.1 - Major Update!44 days ago
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