Space Ranger v1.35 - New enemies, boss enhancements, and more!


Enemy Improvements

  • New enemy "Freighter": A slow moving gunship that soaks up damage and fires 3 projectiles at once. Don't leave too many of them onscreen or you will quickly be overwhelmed
  • New enemy "Miner": Moves in a zig zag pattern, bouncing off edges of the playfield. Doesn't attack but explodes when destroyed, shooting projectiles and leaves a stationary projectile which must be avoided
  • Existing enemies have had some of their shot patterns tweaked to make them more unique from each other

Boss Improvements

  • Boss health increased (and now has a health bar)
  • Boss now moves all over the screen so you can't camp at the bottom
  • Boss has several more shot patterns of varying complexity
  • Boss earned its own theme music

Powerup Improvements

  • Collecting 100 doubloons now grants you a temporary shield which will absorb one hit without resetting your combo and help you survive longer, as well as making the "Magnet" powerup more useful -- UI has been updated to show current doubloon count (replaces "PILOT" text in top-right corner)
  • "Power" fire rate and potential damage increased for your ship/options
  • "Option" fire rate reduced to prevent player from becoming too easy
  • More powerup opportunities for the player (or bombs to be collected

Bomb Improvements

  • In addition to enemies, all projectiles cleared by bombs will spawn doubloons
  • When pressing the bomb button, a sound will play instead if there are no bombs remaining

Visual Improvements

  • Several new color palettes added (these may come unlockables later)
  • Tweaked some existing color palettes for improved clarity
  • Options now use sprites
  • Several other sprites adjusted to be more thematic with space-pirates
  • Added more juice when hitting enemies as well as impact particles

Scoring Improvements:

  • Scoring system simplified: Score is primarily calculated by enemy score value multiplied by combo
  • Enemies now have different score values
  • Bombs award bonus points based on the number of projectiles that were cleared at once
  • Bonus points awarded for lives remaining at the end of a run

Misc. Improvements:

  • Auto-fire mode is now available in options for better accessibility (and since there's no benefit to not firing)
  • Levels now progress more evenly
  • Adjusted stars generation in the background for better readability

Files

Space Ranger v1.35 - PNG 48 kB
19 days ago
Space Ranger v1.35 - Linux 754 kB
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Space Ranger v1.35 - OSX 3.2 MB
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Space Ranger v1.35 - Raspbi 2.1 MB
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Space Ranger v1.35 - Windows 994 kB
19 days ago
Space Ranger v1.35 - HTML Play in browser
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